starting to redo my Website.
http://andrewgilmour.com/
Thursday, August 18, 2011
Sunday, August 14, 2011
Sunday, August 7, 2011
Friday, August 5, 2011
Tuesday, August 2, 2011
More texture
trying to balance specs, took some out of the bone parts to make them more bleached bone, and new better quality normals.
Monday, August 1, 2011
Saturday, July 30, 2011
Wednesday, July 27, 2011
Wednesday, July 6, 2011
Warhammers.
back to my roots a bit. One of my fav figures to paint the Eldar Pheonix lords Maugan Ra (the Harvester of Souls).
Almost done with the high poly. Still have to build his weapon and ammo links.
Almost done with the high poly. Still have to build his weapon and ammo links.
Monday, June 20, 2011
Thursday, May 12, 2011
Friday, May 6, 2011
Thursday, May 5, 2011
Monday, May 2, 2011
Back to Viking stuff..
Going back thru all the stuff i have started the last few months and finishing it up.This time in Zbrush.
Monday, April 18, 2011
Monday, April 11, 2011
WHAT a fucking WINTER, OMG.
I think i lost part of something THAT winter, I lost A lot really. But the memories of those deep winter dreams..Amazing.
Now to find even more.
todays speed sculpt.
Now to find even more.
todays speed sculpt.
ANd todays concept painting.
Wednesday, March 23, 2011
Wednesday, March 9, 2011
MINEcraft red dragon
LOve this game, if only i could combine it with morrowind some how...digging for dungeons hmmm. Anyways i wanted to do some art in that style. SO to start with here is a red dragon block out, onto texture now.
Thursday, March 3, 2011
Armour texture.
started messing around with the diffuse spec and Si maps....seeing what im going to do with them. All in mudbox on lowpoly model at 7k tris.
Monday, February 28, 2011
BAKING
Finally got round to retopin and baking the high poly down, got it down to 7k tris. I used Maxs retop tools and they worked out great, well after a bit of practice. Ill be moving onto the diffuse texture next ,I plan on using Mudbox for painting everything from diffuse to specs, even tho it has some problems with the seems/padding.
Wednesday, February 16, 2011
Alien body armour....stuff
Been kinda on a sci fi kick of recent.
I watched a bunch of really cool stuff in this bar in Austin.
Sunday, February 13, 2011
ICe fishing
Went ice fishing a few weeks back..!
so did this painting for a friend.
acrylics ....
And back the the plague team.
Plague warrior concept wip. I will be doing mage, hunter and shadows also.
so did this painting for a friend.
acrylics ....
And back the the plague team.
Plague warrior concept wip. I will be doing mage, hunter and shadows also.
Tuesday, February 1, 2011
Friday, January 28, 2011
Almost...
Had to work past week, On other stuff.
Back to the dragon, almost got most of him mostly done.
Currently at 12k tris, My limit.
Back to the dragon, almost got most of him mostly done.
Currently at 12k tris, My limit.
Tuesday, January 18, 2011
Monday, January 10, 2011
Dragon body texture is started.
Having some fun with this, got most of the block details in and some surface things, like defining scales, flesh and lumps, prolly could use some more colour to separate them all...
Friday, January 7, 2011
TEXTURE time
Finally laid out all the UVS... which in actual fact did not take that long using Roadkill. NOW i get to texture..
So this is kinda a test run texture for how im gonna paint the scales and different surfaces, as the BODY has ALOT of different shapes/edges and surface textures. prolly add more colour to the texture,and add more polys to the horns where I need them, as they are kinda blowing the illusion atm.
I'm enjoying painting over all those extrusions now, as i knew i would when i was extruding them.
So this is kinda a test run texture for how im gonna paint the scales and different surfaces, as the BODY has ALOT of different shapes/edges and surface textures. prolly add more colour to the texture,and add more polys to the horns where I need them, as they are kinda blowing the illusion atm.
I'm enjoying painting over all those extrusions now, as i knew i would when i was extruding them.
Wednesday, January 5, 2011
Tuesday, January 4, 2011
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