Friday, January 28, 2011

Almost...

Had to work past week, On other stuff.
Back to the dragon, almost got most of him mostly done.
Currently at 12k tris, My limit.

Tuesday, January 18, 2011

Monday, January 10, 2011

Dragon body texture is started.

Having some fun with this, got most of the block details in and some surface things, like defining scales, flesh and lumps, prolly could use some more colour to separate them all...


Friday, January 7, 2011

TEXTURE time

Finally laid out all the UVS...  which in actual fact did not take that long using Roadkill. NOW i get to texture..
So this is kinda a test run texture for how im gonna paint the scales and different surfaces, as the BODY has ALOT of different shapes/edges and surface textures. prolly add more colour to the texture,and add more polys to the horns where I need them, as they are kinda blowing the illusion atm.
I'm enjoying painting over all those extrusions now, as i knew i would when i was extruding them.

Wednesday, January 5, 2011

Most of the model DONE.

Still need to fill out some forms, add some more polys..Its AT 6.5k atm.
I'll start UVing tomorrow.

Thursday, December 30, 2010

Dragons..Plague...models

Finally started to model this dragon out, Decided to go oldish school with it..like model everything out , every edge vert must be worth something to enhance the model, else it's gone. trying to make something with more interesting surface detail . and just gonna use big diffuse map for him...well spec and spec power too.

really want to get onto texture him, then to set up a 3d scene for him to live in. really inspired by Deathwing on the WoW login screen.